Newsweek's The Face Behind Bitcoin
I find Bitcoin fascinating. I don't know or understand it enough to make any intelligent comments about it, but I am admittedly captivated the the whole thing. It'll make an awesome movie in a few years.
This article from Newsweek about Satoshi Nakamoto, the man supposedly behind Bitcoin, is a good read. I don't think anybody knows if he's really the one that created Bitcoin, but he sure sounds like he has a great backstory:
Descended from Samurai and the son of a Buddhist priest, Nakamoto was born in July 1949 in the city of Beppu, Japan, where he was brought up poor in the Buddhist tradition by his mother, Akiko. In 1959, after a divorce and remarriage, she immigrated to California, taking her three sons with her. Now age 93, she lives with Nakamoto in Temple City.
The movie is going to be great.
SCUBA divers rescue dolphin
This is from earlier in the year, but I just saw it this week and need to share it. If you read my blog you might know I like SCUBA diving. In this beautiful video a group of divers rescue a Bottlenose Dolphin from entanglement during a dive. Just amazing.
More info at at the Manta Rays Hawaii website. I've bookmarked the site and it's in my list of places to go SCUBA diving.
And if you're a regular reader, you will also know that I'm a runner and have reviewed a few running apps in the past (Zombies, Run!, TrailMix Pro). Well, a few guys got together and want to create a new one called Rundercover. They explain it as a "thrilling interactive audio-game that makes your outdoor exercises more fun and more rewarding".
Rundercover sounds a lot like Zombies, Run! but they're planning on using the motion sensor in the iPhone 5s and GPS to do clever things. It sounds interesting, but it also sounds like it'll be filled with in-app purchases to buy random stuff like guns and tools that you presumably need to complete the missions. It's not really clear to me from the description, but if that's the case I think it'll ruin the experience.
Zombies, Run! does have in-app purchases, but it's only for new missions. That makes sense. Creating a new mission costs a lot of money (writers, voice actors, studio time, editing, development), but buying "stuff" is a totally different thing. It would be awful if it turns out to use the same business model as this little gem.